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Platformer Options

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During the nineteen nineties, platforming games began to shift from pseudo-3D to "legitimate 3D," which gave the player extra control in excess of the character plus the camera. To render a 3D ecosystem from any angle the user chose, the graphics components had to be sufficiently impressive, plus the art https://erickicyvg.wizzardsblog.com/27440616/replayability-for-dummies

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